Tag Archives: process

FEARZ: final presentation

      I’m glad I managed to finish everything in time (well, almost – still need to make the credits). Damn, it looks good! I’m seriously happy I pushed it that far 🙂   As far as I understood, … Continue reading

Posted in animation | Tagged , , | Leave a comment

ENO: early tests

One of the early animation tests

Posted in process | Tagged , , | Leave a comment

ENO pitch

Hiiia! It’s been a while since the last post and all because I’ve been terribly busy (i like it tho, so no excuses, will share some interesting stuff later). We came back to the course and jumped straight into the … Continue reading

Posted in process | Tagged , , | Leave a comment

rough cut

Rough cut crit went quite well for me, I even got some positive comments from Shelly Page for nice pacing and characters, plus extra points for following the brief. I was testing some camera\bg moves here but looks like it … Continue reading

Posted in process | Tagged , | Leave a comment

hand test + acting

Last week we had more acting classes, but this time it was very practical as we worked specifically with our characters for the current project. Of course we’ve got quite a lot of video reference material, but for me the … Continue reading

Posted in animation, process | Tagged , , , , | Leave a comment

AE: cameras & lights

Following today’s AE workshop – the whole day in one little GIF: Just a motion sketch, but I’m in love to After Effects even more than ever. Here is a better version with sound (myblog.arts doesn’t allow embed Coubs for … Continue reading

Posted in process | Tagged , , | Leave a comment

we have some balls here

Yeah, we have a lot! Bouncing balls 🙂 Some may find it boring to draw all kinds of it all over again, but there is something beyond that. For example, when was the last time you was thinking seriously about … Continue reading

Posted in process | Tagged , , | Leave a comment